About Me

I am a realtime technical Artist based in Toronto, I graduated from the National Centre for Computer Animation, I worked in London and subsequently remotely for Blue Zoo Animation Studio for almost 2 years.


I love computer graphics. My job allows me to use cutting edge technologies, working with VR, real-time ray tracing, Unreal Engine 4 and Unity and I'm privileged to work along side some of the most talented artists and technical minds in the world. 


I have a keen desire to research and push the boundaries of what technology can do in games, films and television; I truly believe that real-time engines are the future of our collective industries along side exciting new sciences like machine learning in which I take a great interest in developing.

Here's my Vimeo.

https://vimeo.com/jacksainsbury

For more WIP work - here's my youtube.

https://www.youtube.com/channel/UCCHYG3vXJkyE4F1FlhqVjjg


Though a little bare - here's my GitHub.

https://github.com/JackSainsbury

 

Bio

I am a technical artist and software developer, based in Toronto.

I have a deep passion for realtime graphics, games design and development and find great joy in problem solving and supporting artists to create worlds which tell compelling stories.

Expertise

I aspire to excel in the world of technical art as it offers a highly dynamic work environment, I am a problem solver.

I'm confident in providing development of tools, performing RnD and writing and maintaining code.

I graduating from Bournemouth - the National Centre for Computer Animation  where I have learned the latest production tools and been exposed to a wide range of areas within VFX and Games pipelines and took units on machine learning, maths and programming.

Work with Me

Get in touch with me using my contact form to discuss rates, scheduling - or just to make a new connection! 

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